Large City: Zě Rs-1j Bǐk

Zě Rs-1j Bǐk

Zě Rs-1j Bǐk
Example Constructi architecture.
StateFederation of Alveria
ProvenceXn-562ia Province
Sub ProvenceMìnmăktojĭ Zone
RegionStièvloq Savannah
Founded1132
Community LeaderAdministrator Bovria Glêg̈
Area273 km2 (109 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation2106 m (6909 ft)
Average Yearly Precipitation299 cm/y (117 in/y)
Population64873
Population Density237 people per km2 (595 people per mi2)
Town AuraNecromancy
Naming
Native nameZě Rs-1j Bǐk
Pronunciation/nto̠/ /bɪc/
Direct Translation[able; capable; competent] [cavity]
Translation[Not Yet Translated]

Zě Rs-1j Bǐk (/nto̠/ /bɪc/ [able; capable; competent] [cavity]) is a subtropical Large City located in Mìnmăktojĭ Zone, Xn-562ia Province, within the Federation of Alveria.

The name Zě Rs-1j Bǐk is derived from the Constructi language, as Zě Rs-1j Bǐk was founded by Úllothneth Tresî, who was culturaly Constructi.

Climate

Zě Rs-1j Bǐk has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 8°C (46°F). Zě Rs-1j Bǐk receives an average of 299 cm/y (117 in/y) of precipitation, most of which comes in the form of rain during the summer. Zě Rs-1j Bǐk covers an area of nearly 273 km2 (109 mi2), and an average elevation of 2106 m (6909 ft) above sea level.

Overview

Zě Rs-1j Bǐk was founded durring the early 12th century in spring of the year 1132, by Úllothneth Tresî. The establishment of Zě Rs-1j Bǐk was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Zě Rs-1j Bǐk's construction back out of the project. Úllothneth Tresî pushed on reguardles, and Zě Rs-1j Bǐk was finished, but starts off as a terible place to live.

Zě Rs-1j Bǐk was built using the conventions of Constructi durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Zě Rs-1j Bǐk is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Zě Rs-1j Bǐk is buildings are arranged arrounded a highly ordered system of crampt cobblestone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. The city's cost-cutting-focused defences are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

A look around Zě Rs-1j Bǐk makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.

Civic Infrastructure

Zě Rs-1j Bǐk possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Zě Rs-1j Bǐk has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Zě Rs-1j Bǐk has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Zě Rs-1j Bǐk. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Zě Rs-1j Bǐk's parks.

Zě Rs-1j Bǐk has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Zě Rs-1j Bǐk.

Zě Rs-1j Bǐk has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Zě Rs-1j Bǐk has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Zě Rs-1j Bǐk has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Zě Rs-1j Bǐk has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Zě Rs-1j Bǐk has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Zě Rs-1j Bǐk has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Zě Rs-1j Bǐk has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Zě Rs-1j Bǐk's public wards, blessings, and other arcane systems.

Zě Rs-1j Bǐk has an Administrative Academy which trains individuals in the administrative arts.

Zě Rs-1j Bǐk possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Zě Rs-1j Bǐk's grid is powered by a god's will and kindness.

Zě Rs-1j Bǐk's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Zě Rs-1j Bǐk has a first rate hospital which caters to anyone in need of long term medical care.

Zě Rs-1j Bǐk has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Zě Rs-1j Bǐk has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Zě Rs-1j Bǐk's natural decorations nor waterways.

Zě Rs-1j Bǐk has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Zě Rs-1j Bǐk has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Zě Rs-1j Bǐk has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Zě Rs-1j Bǐk is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Zě Rs-1j Bǐk's chapel was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Zě Rs-1j Bǐk there are unidentifiable people in the fog, but it seems to be okay.

The Vukodlak near Zě Rs-1j Bǐk are known to be almost tame, such that they can be put to domestic use.

Zě Rs-1j Bǐk's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves line dance to channel Invocation energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 128
  • Farmers: 202
  • Farm Laborer: 324
  • Hunters: 209
  • Milk Maids: 162
  • Ranchers: 87
  • Ranch Hands: 168
  • Shepherds: 158
    • Farmland: 262086 m2
    • Cattle and Similar Creatures: 16218
    • Poultry: 194619
    • Swine: 12974
    • Sheep: 648
    • Goats: 129
    • Horses, Mounts, and Beasts of Burden: 6487

Craftsmen

  • Arms and Toolmakers: 144
  • Blacksmiths: 141
  • Bookbinders: 79
  • Buckle-makers: 84
  • Cabinetmakers: 158
  • Candlemakers: 216
  • Carpenters: 205
  • Clothmakers: 190
  • Coach and Harness Makers: 69
  • Coopers: 190
  • Copper, Brass, Tin, Zinc, and Lead Workers: 90
  • Copyists: 62
  • Cutlers: 55
  • Fabricworkers: 162
  • Farrier: 418
  • Furriers: 42
  • Glassworkers: 259
  • Gunsmiths: 136
  • Harness-Makers: 61
  • Hatters: 136
  • Hosiery Workers: 46
  • Jewelers: 70
  • Leatherwrights: 180
  • Locksmiths: 65
  • Matchstick makers: 106
  • Musical Instrument Makers: 96
  • Painters, Structures and Fixtures: 81
  • Paper Workers: 95
  • Plasterers: 87
  • Pursemakers: 109
  • Roofers: 69
  • Ropemakers: 62
  • Rugmakers: 62
  • Saddlers: 117
  • Scabbardmakers: 142
  • Scalemakers: 65
  • Scientific, Surgical, and Optical Instrument Makers: 41
  • Sculptors, Structures and Fixtures: 62
  • Shoemakers: 63
  • Soap and Tallow Workers: 212
  • Tailors: 332
  • Tanners: 85
  • Upholsterers: 92
  • Watchmakers: 87
  • Weavers: 202
  • Whitesmiths: 54

Merchants

  • Adventuring Goods Retellers: 46
  • Arcana Sellers: 45
  • Beer-Sellers: 91
  • Booksellers: 104
  • Butchers: 175
  • Chandlers: 158
  • Chicken Butchers: 188
  • Entrepreneurs: 66
  • Fine Clothiers: 190
  • Fishmongers: 147
  • Florists: 39
  • Potion Sellers: 108
  • Resellers: 231
  • Spice Merchants: 87
  • Wine-sellers: 132
  • Wheelwright: 99
  • Woodsellers: 63

Service workers

  • Bakers: 381
  • Barbers: 276
  • Coachmen: 96
  • Cooks: 294
  • Doctors: 142
  • Gamekeepers: 98
  • Grooms: 54
  • Hairdressers: 209
  • Healers: 193
  • Housekeepers: 190
  • Housemaids: 360
  • House Stewards: 180
  • Inns: 61
  • Laundry maids: 117
  • Maidservants: 216
  • Nursery Maids: 122
  • Pastrycooks: 231
  • Restaurateur: 294
  • Tavern Keepers: 270

Specialized Laborer

  • Ashworkers: 94
  • Bleachers: 60
  • Chemical Workers: 37
  • Coal Heavers: 135
  • In-Town Couriers: 138
  • Long Haul Couriers: 150
  • Dockyard Workers: 138
  • Gas Workers: 31
  • Hay Merchants: 55
  • Leech Collectors: 160
  • Millers: 141
  • Miners: 138
  • Oilmen and Polishers: 104
  • Postmen: 141
  • Pure Finder: 88
  • Skinners: 166
  • Sugar Refiners: 37
  • Tosher: 106
  • Warehousemen: 209
  • Watercarriers: 139
  • Watermen, Bargemen, etc.: 209

Skilled Laborers

  • Accountants: 88
  • Alchemist: 94
  • Clerk: 138
  • Dentists: 66
  • Educators: 182
  • Engineers: 92
  • Gardeners: 67
  • Mages: 47
  • Plumbers: 67
  • Pharmacist: 78
  • Professors: 28
  • Scientists: 48
  • Wizards: 27

Civil Servants

  • Adventurers: 60
  • Bankers: 87
  • Civil Clerks: 144
  • Civic Iudex: 72
  • Consultants: 41
  • Exorcist: 150
  • Fixers: 80
  • Kami Clerk: 131
  • Landlords: 125
  • Lawyers: 78
  • Legend Keepers: 111
  • Militia Officers: 432
  • Monks, Monastic: 202
  • Monks, Civic: 202
  • Historian, Oral: 129
  • Historian, Textual: 78
  • Policemen, Sheriffs, etc.: 150
  • Priests: 308
  • Rangers: 88
  • Rat Catchers: 97
  • Scholars: 99
  • Spiritualist: 120
  • Slayers: 36
  • Storytellers: 244
  • Military Officers: 240

Cottage Industries

  • Brewers: 190
  • Comfort Services: 240
  • Enchanters: 72
  • Herbalists: 76
  • Jaminators: 231
  • Needleworkers: 216
  • Potters: 109
  • Preserve Makers: 202
  • Quilters: 91
  • Seamsters: 381
  • Spinners: 180
  • Tinker: 70
  • Weaver: 166

Artists

  • Actors: 69
  • Architects: 25
  • Bards: 99
  • Costumers: 39
  • Dancers: 78
  • Drafters: 41
  • Engravers: 52
  • Fine Furniture Carpenters: 31
  • Glaziers: 69
  • Inlayers: 60
  • Musicians: 175
  • Painters, Art: 33
  • Playwrights: 69
  • Sculptors, Art: 54
  • Wood Carvers: 270
  • Writers: 240

Produce Industries

  • Butter Churners: 223
  • Canners: 202
  • Cheesmakers: 223
  • Ice Merchants: 28
  • Millers: 138
  • Picklers: 111
  • Smokers: 82
  • Stockmakers: 72
  • Tobacconists: 101
  • Tallowmakers: 147

24599 of Zě Rs-1j Bǐk's population work within a Foundational Occupation.

37680 of Zě Rs-1j Bǐk's population do not work in a formal occupation, but do contribute to the local economy. 2594 (4%) are noncontributers.

Points of Interest

Zě Rs-1j Bǐk is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. Zě Rs-1j Bǐk might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.

Zě Rs-1j Bǐk makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami ended a drought plaguing Zě Rs-1j Bǐk. One of Zě Rs-1j Bǐk's local festivals commemorates this miracle.

History